
Are you game?
Math Addict Cube. The Spin Cube Game. Are you the next cube master?
The Challenging game where a player spins the cube, to line up the highest numbers to win the game.
The Challenging game where a player spins the cube, to line up the highest numbers to win the game.
We believe in the power of board games to make learning fun and engaging. Math Addict game is exciting, challenging and never the same game twice. If your looking for a challenging fun game with family and friends with player competition...we got it!
1-6 players.
Are you up for the challenge?
Our mission is to create an inclusive community where everyone can explore the joy of math through interactive play.
ONE DICE RULES
Easy Play
1-6 Players
1: Use one die, 30 second timer and Spin cube
2: Each player rolls one die. Highest roll of one die determines who is the first
player.
3: The player then rolls one die again. Find that same
number on the die that matches the number on the center of the Spin Cube.
That will be the side of the Spin Cube that the player will be using to achieve
the highest numbers during their turn.
4: The player has 30 seconds to turn the spin cube to achieve the highest
numbers on the Spin Cube side they are working. Any team player can turn the
timer over to start the play when the players are ready to start.
5: When the timer has completed 30 seconds and that players turn is over. Count
the entire numbers on all 9 spaces on the Spin Cube surface that player is
playing and write the total down.
6: That players turn Is now over. The player that has just completed their turn
must spin the cube to mix up the cube for the next player. Then pass the Spin
Cube to the player to the left.
7: Next player starts from Number three of the rules.
8: Repeat till each player has completed five turns each. The winner is the player
with the highest total…they are then the “Cube master!”
Hard Play
1: Use Two dice, 30 or 60 second timer and Spin cube
2: Each player rolls one die. Highest roll of one dice determines who is the first
player.
3: The player then rolls two dice. Find the same two numbers
on the center of two sides of the Spin Cube. That will be the sides of
the Spin Cube that the player will be using to achieve the highest numbers
during their turn.
4: The player has 30 or 60 seconds to spin the spin cube to achieve the highest
numbers on the Spin Cube on the two sides they are working. Any team player
can turn the timer over to start the play when the players are ready to start.
5: When the timer has completed 30 seconds and that players turn is over. Count
the entire numbers on all 9 spaces on the Spin Cube of the two sides that
player is playing and write the total down.
6: That players turn Is now over. The player that has just completed their turn,
must spin the cube to mix up the cube for the next player. Then pass the Spin
Cube to the player on their left.
7: The next player starts from Number three of the rules.
8: Repeat till each player has completed five turns each. The winner is the player
with the highest total…they are then the “Cube master!”
Master Play
1: Use Three dice, 30 or 60 second timer and Spin cube
2: Each player rolls one die. Highest roll of one dice determines who is the first
player.
3: The player then rolls Three dice. Find the same
Three numbers on the center of three sides of the Spin Cube. That will be the
sides of the Spin Cube that the player will be using to achieve the highest
numbers during their turn.
4: The player has 30 or 60 seconds to spin the spin cube to achieve the highest
numbers on the Spin Cube on the three sides they are working. Any team
player can turn the timer over to start the play when the players are ready to
start.
5: When the timer has completed 30 or 60 seconds that players turn is over.
Count the entire numbers on all 9 spaces on the Spin Cube of the three sides
that player is playing and write the total down.
6: That players turn Is now over. The player that has just completed their turn
must spin the cube to mix up the cube for the next player. Then pass the Spin
Cube to the player to the left.
7: Next player starts from Number three of the rules.
8: Repeat till each player has completed five turns each. The winner is the player
with the highest total…they are then the “Cube master!”
1-Math Addict Cube
3- Dice
1-60 second timer
1-30 second timer
1-Rules of play
2 Timothy 2:5
We believe in the power of board games to make learning fun and engaging. Math Addict game is exciting, challenging and never the same game twice. If your looking for a challenging fun game with family and friends with player competition...we got it!
1-6 players.
Are you up for the challenge?
Our mission is to create an inclusive community where everyone can explore the joy of math through interactive play.
The player with the highest score at the end of the game is the winner and they become the “Cube Master”
This is done by each player taking their turn to Turn the Spin Cube to get the most amount of numbers achieved on one side or two sides of the Spin Cube shown on the red 10 sided die.
Using the standard die or dice to roll and achieve which side of the cube the player will we playing on.
Player then rolls the 10 sided die or dice. The numbers on the 10 sided die or dice that player has to achieve when the timer starts.
USING ONE DIE
Players decide to use the 30 second or 60 second timer. This is decided at the beginning of the game
1: Each player rolls one die. Highest roll of one die determines who goes first.
2: The first player then rolls the die with numbers 1-6 on it. The number facing up is the side of the Spin Cube that player will be playing on.
3: The player then rolls the red 10 sided die with number 1-10. The number facing up on the 10 sided die is the number that the player will be using to find on the one side of the spin cube until their turn is over.
Any player that rolls the number “10”, that player can look at the spin cube and has a choice to pick any side of the “Spin Cube” to play as their side and pick their number.
4: Any player can start the timer. Now the player then has to get as many of the numbers that is showing on the red die before the timer has stopped.
5: Count the total of only the numbers that the player was trying to achieve. For example if the number on the red die was “5” and that player achieved three #5’s, they will receive 15 points for their turn and now their turn is over. Player only totals the numbers that were determined by the 10 sided dice only. . (Example: If your number on the 10 sided dice were 4. The player only totals only the #4’s on the one side they were playing.
6: That player then spins the cube to mix up the numbers then passes it to the next player.
7: After each player has five turns each, total up each players score. The highest total is the “Cube Master”.
USING TWO DICE
Players decide to use the 30 second or 60 second timer. This is decided at the beginning of the game
1: Each player rolls one die. Highest roll of one die determines who goes first.
2: The first player then rolls the two dice with numbers 1-6 on them. The numbers facing up, is the side of the Spin Cube that player will be playing on.
3: The player then rolls the two 10 sided dice with numbers 1-10. The numbers facing up on the 10 sided dice is the numbers that the player will be using to find on the two sides of the spin cube until their turn is over.
Any player that rolls the number “10”, that player can look at the spin cube and has a choice to pick any side of the “Spin Cube” to play as their side and pick their number.
4: Any player can start the timer. Now the player then has to get as many of the numbers that is showing on the 10 sided dice, on the spin cube side that was determined before the timer has stopped. (If the player rolled #10, player gets to pick the side and number they are playing).
5: Count the total of only the numbers that the player was trying to achieve. For example if the number on the red die was “5” and that player achieved three #5’s, they will receive 15 points for their turn and now their turn is over. Player only totals the numbers that were determined by the 10 sided dice only. (Example: If your number on the 10 sided dice were 4 and 5. Player only totals the #4 and #5 on the two sides they were playing.
6: That player then spins the cube to mix up the numbers then passes it to the next player.
7: After each player has five turns each, total up each players score. The highest total is the “Cube Master”.
1-Math Addict Cube
1-Six sided die
1-30 second timer
1-60 second timer
1-Ten sided die
1-Rules of play
2 Timothy 2:5
Want to receive a prototype or meet in person...lets connect!
Mon | 09:00 a.m. – 05:00 p.m. | |
Tue | 09:00 a.m. – 05:00 p.m. | |
Wed | 09:00 a.m. – 05:00 p.m. | |
Thu | 09:00 a.m. – 05:00 p.m. | |
Fri | 09:00 a.m. – 05:00 p.m. | |
Sat | Closed | |
Sun | Closed |
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